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Quest of Kings

Overview

Quest of Kings is a top down action adventure game, built in godot me and a small group of 4 combined worked together to create a very simple short experience. Inspired by legend of zelda and other games similar this is the first real project I held pride for.

My Duties

I was a designer first mainly tasked with designing the rooms and levels the player would encounter. I was tasked with making sprites for the map and powerups that could be found. Towards the end of the project I was also tasked with focusing on documentation for the design aspects we filled and covered.

Problems

The largest problem I tackled when working on this project was time management, sense this was my first real project with a group Learning how to budget my time was something I had never understood before which made the first project while not as polished was a monumental step in creating the work ethic I have today.

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